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So, I’m making a Cat and Lazer pointer game in UE4. I’ve redone the AI system now several times, I’m on my 4th iteration. I had been using the built in Behavior Tree system in UE4, but I kept having … Continue reading
So, I’m making a Cat and Lazer pointer game in UE4. I’ve redone the AI system now several times, I’m on my 4th iteration. I had been using the built in Behavior Tree system in UE4, but I kept having … Continue reading